Fill layer feature
The fill_layer
feature can be used to fill an entire 16x16 chunk area with a single block.
Configuration
The following configuration options are available:
Option | Type | Description |
---|---|---|
height |
An int . (Range limit in Json is \([0;4064 ]\)) |
The height of the layer to fill (starting at the min build height). |
state |
A BlockState |
The block state to use for the layer. |
In code, the LayerConfiguration
class is used to configure the feature.
Example
As an example, here's a configured- and placed feature to add a layer of grass on top of a default flat world.
ConfiguredFeatures.kt
@Init(stage = InitStage.POST_PACK_PRE_WORLD)
@OptIn(ExperimentalWorldGen::class)
object ConfiguredFeatures : FeatureRegistry by ExampleAddon.registry {
val FILL_LAYER_GRASS = registerConfiguredFeature(
"fill_layer_grass",
Feature.FILL_LAYER,
LayerConfiguration(4, Blocks.GRASS.defaultBlockState()) // (1)!
)
}
- Add a layer of grass at height 4.